VERSION(2.300000)
SET_LAND_NUMBER(0)

rem *Put temple coordinates, lnd file name and town coordinates to make this basic script work and see your land in game

LOAD_LANDSCAPE(".\DATA\LANDSCAPE\PUT A LAND LND FILE NAME WITH EXTENSION HERE.lnd")


START_CAMERA_POS("PUT TEMPLE COORDINATES HERE")


SET_TOWN_INFLUENCE_MULTIPLIER(0.600000)
SET_PLAYER_INFLUENCE_MULTIPLIER(30.000000)

START_GAME_MESSAGE("TEST", 0)
ADD_GAME_MESSAGE_LINE("TESTLAND", 0)



rem *********************** PLAYER_ONE ***********************
rem ---------------- Town: 0 ----------------



CREATE_TOWN(0, "PUT TOWN COORDINATES HERE", "PLAYER_ONE", 0, "NORSE")



SET_TOWN_BELIEF_CAP(0, "PLAYER_TWO", 1.0000000)
CREATE_NEW_TOWN_SPELL(0, "FOOD")
CREATE_NEW_TOWN_SPELL(0, "WOOD")
CREATE_NEW_TOWN_SPELL(0, "HEAL_PU1")
CREATE_NEW_TOWN_SPELL(0, "WATER_PU1")
CREATE_NEW_TOWN_SPELL(0, "FIRE_PU2")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 1.000000)



CREATE_ABODE(0, "PUT TOWN COORDINATES HERE", "NORSE_ABODE_WORKSHOP", 0, 1000, 0, 850000)



CREATE_VILLAGER_POS("PUT TOWN COORDINATES HERE", "PUT TOWN COORDINATES HERE", "NORSE_FORESTER", 23)
CREATE_VILLAGER_POS("PUT TOWN COORDINATES HERE", "PUT TOWN COORDINATES HERE", "NORSE_HOUSEWIFE", 37)



CREATE_CITADEL("PUT TEMPLE COORDINATES HERE", 0, "PLAYER_ONE", 2552, 1000)
CREATE_WORSHIP_SITE("PUT TEMPLE COORDINATES HERE", 0, "PLAYER_ONE", "NORSE", 7039, 1000)

